The body parts are precision modeled and mapped to exactly their dimensions in pixels on the corresponding texture regions. You don't need much knowledge of blender to use this, and I've set it up so that there should be minimal effort for the user to pose his character and apply skins to it. It's free, open source, and not bloatware, so the download is relatively small as far as 3D development suites go. With this handy tool, you can create fancy renders and even animations of your minecraft characters. Added lots of blocks to make scenes with.Added joints (elbows, knees, and body bending).Fixed specularity problem with transparent regions on hats (caused weird shadows where they shouldn't be).
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